grzyClothTool
Free, open source tool to create and manage GTA V addon clothing packs. It takes a pile of .ydd and .ytd files and turns them into a ready-to-stream resource for FiveM, alt:V or singleplayer, with a live 3D preview along the way.
GitHub — grzybeek/grzyClothTool
What it does
- Projects hold any number of addons. Drawables are added by file, by folder or by drag and drop, and gender and type are read from the file names. See Getting started.
- Drawables are listed per addon with badges for warnings, duplicates, reserved slots and the Legacy or Enhanced file format. They can be grouped, tagged, reordered and searched. See Drawables.
- Per-drawable settings cover audio, flags, hair scale, high heels, first person alternates, cloth physics and the full shop meta entry. See Drawable properties.
- Textures are managed per drawable, up to 26 variants, with warnings for oversized or non power-of-two textures and build-time optimization. See Textures.
- Optimize textures and UVs repacks the UV layout into a smaller texture, limits size, changes compression and cleans tinted blacks, with a before/after preview. See Optimize textures and UVs.
- 3D preview renders the ped with the selected drawables on the game's own renderer, with body presets, animations, lighting and live texture reloading. It also works on machines without GTA V through a preview asset pack. See 3D preview.
- Build produces a FiveM resource for Legacy or Enhanced servers, an alt:V resource or a singleplayer
dlc.rpf, and writes every meta file the pack needs. See Build. - Asset Browser finds duplicate drawables across the project and moves textures between them. See Asset Browser and duplicates.
Free and supporter features
Everything above is free. Two things need a grzy.tools account connected in Settings:
- grzyOptimizer reduces the polygon count of a model. Previewing is free, applying the result needs Gold Supporter.
- Supporters update channel ships new builds early, Gold Supporter and above.